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Then they add the tile to their borough by aligning it next to at least one existing tile. Players take turns purchasing hexagonal tiles from a Real Estate Market, a line of random tiles which decrease in price the longer they remain available. It is influenced each turn by your current Income, which functions the same as Reputation does for Population. Money is measured in millions and is what you use to purchase new tiles. Thus increasing your Reputation gives you a steady rate of increase to Population. It is adjusted each turn by your current Reputation, ranging from -5 to 15. Population is essentially your current score, having the highest being the goal of the game. Gameplay: There are four elements that players track during the game. Overview: Suburbia is a tile-placement game for 1-4 players who plan and develop their own unique city borough. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population).ĭuring each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice! As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your town grows, you'll modify both your income and your reputation. Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. Your goal is to have your borough thrive and end up with a greater population than any of your opponents. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Plan, build, and develop a small town into a major metropolis.
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